As an introduction to Cinema4D we had to model a still life, including a table, a chair, a bowl and some fruits. I tried to take it a step further and modelled a scenery inculding dynamics and light, testing out what was possible in the time and playing with video game aesthetics.
As an introduction to Cinema4D we had to model a still life, including a table, a chair, a bowl and some fruits. I tried to take it a step further and modelled a scenery inculding dynamics and light, testing out what was possible in the time and playing with video game aesthetics.
Tools used: C4D